// $Id$
//
// Copyright 2007-2008 Cisco Systems Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
using System;
namespace Etch.Msg
{
///
/// Validate values put into messages
///
abstract public class Validator
{
///
/// The validation level.
///
public enum Level
{
///
/// No validation on put or output.
///
NONE,
///
/// Validation on put or output if validator defined.
///
MISSIN_OK,
///
/// Like MISSING_OK, but fail if no validator defined.
///
FULL
}
///
/// The maximum number of dimensions for arrays
///
public const int MAX_NDIMS = 9;
///
/// The maximum number of validators to cache per type.
///
protected const int MAX_CACHED = 4;
///
///
///
/// for an array type, return a validator for an element of
/// the array (which might be a scalar or another array element).
abstract public Validator ElementValidator();
///
/// Checks the value for being valid. If the value is valid
/// by this validator, return true.
///
/// the value to be validated.
/// true if the value is valid by any validator in the
/// chain, or false if all reject it.
abstract public bool Validate( Object value );
///
///
///
/// return the appropriate value given the input value and this
/// validator's sensibility about what it should be really (e.g.,
/// input Byte but output Long.
abstract public Object ValidateValue(Object value);
}
}