; 2D array as array of pointers. Array should not be folded. ;RUN: dsaopt %s -dsa-local -analyze -check-type=main:array,0:i32*Array ;RUN: dsaopt %s -dsa-local -analyze -check-type=main:array:0,0:i32Array ; ModuleID = 'arrayPointers1.bc' target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64" target triple = "x86_64-unknown-linux-gnu" define void @main() nounwind { entry: %nrows = alloca i32 ; [#uses=3] %ncolumns = alloca i32 ; [#uses=3] %i = alloca i32 ; [#uses=11] %array = alloca [10 x i32*] ; <[10 x i32*]*> [#uses=2] %j = alloca i32 ; [#uses=6] %"alloca point" = bitcast i32 0 to i32 ; [#uses=0] store i32 10, i32* %nrows, align 4 store i32 10, i32* %ncolumns, align 4 store i32 0, i32* %i, align 4 br label %bb1 bb: ; preds = %bb1 %0 = load i32, i32* %i, align 4 ; [#uses=1] %1 = load i32, i32* %ncolumns, align 4 ; [#uses=1] %2 = sext i32 %1 to i64 ; [#uses=1] %3 = mul i64 %2, 4 ; [#uses=1] %4 = call noalias i8* @malloc(i64 %3) nounwind ; [#uses=1] %5 = bitcast i8* %4 to i32* ; [#uses=1] %6 = sext i32 %0 to i64 ; [#uses=1] %7 = getelementptr inbounds [10 x i32*], [10 x i32*]* %array, i64 0, i64 %6 ; [#uses=1] store i32* %5, i32** %7, align 8 %8 = load i32, i32* %i, align 4 ; [#uses=1] %9 = add nsw i32 %8, 1 ; [#uses=1] store i32 %9, i32* %i, align 4 br label %bb1 bb1: ; preds = %bb, %entry %10 = load i32, i32* %i, align 4 ; [#uses=1] %11 = load i32, i32* %nrows, align 4 ; [#uses=1] %12 = icmp slt i32 %10, %11 ; [#uses=1] br i1 %12, label %bb, label %bb2 bb2: ; preds = %bb1 store i32 0, i32* %i, align 4 br label %bb7 bb3: ; preds = %bb7 store i32 0, i32* %j, align 4 br label %bb5 bb4: ; preds = %bb5 %13 = load i32, i32* %i, align 4 ; [#uses=1] %14 = sext i32 %13 to i64 ; [#uses=1] %15 = getelementptr inbounds [10 x i32*], [10 x i32*]* %array, i64 0, i64 %14 ; [#uses=1] %16 = load i32*, i32** %15, align 8 ; [#uses=1] %17 = load i32, i32* %i, align 4 ; [#uses=1] %18 = load i32, i32* %j, align 4 ; [#uses=1] %19 = add nsw i32 %17, %18 ; [#uses=1] %20 = load i32, i32* %j, align 4 ; [#uses=1] %21 = sext i32 %20 to i64 ; [#uses=1] %22 = getelementptr inbounds i32, i32* %16, i64 %21 ; [#uses=1] store i32 %19, i32* %22, align 1 %23 = load i32, i32* %j, align 4 ; [#uses=1] %24 = add nsw i32 %23, 1 ; [#uses=1] store i32 %24, i32* %j, align 4 br label %bb5 bb5: ; preds = %bb4, %bb3 %25 = load i32, i32* %j, align 4 ; [#uses=1] %26 = load i32, i32* %ncolumns, align 4 ; [#uses=1] %27 = icmp slt i32 %25, %26 ; [#uses=1] br i1 %27, label %bb4, label %bb6 bb6: ; preds = %bb5 %28 = load i32, i32* %i, align 4 ; [#uses=1] %29 = add nsw i32 %28, 1 ; [#uses=1] store i32 %29, i32* %i, align 4 br label %bb7 bb7: ; preds = %bb6, %bb2 %30 = load i32, i32* %i, align 4 ; [#uses=1] %31 = load i32, i32* %nrows, align 4 ; [#uses=1] %32 = icmp slt i32 %30, %31 ; [#uses=1] br i1 %32, label %bb3, label %bb8 bb8: ; preds = %bb7 br label %return return: ; preds = %bb8 ret void } declare noalias i8* @malloc(i64) nounwind