/* * Copyright (C) 2017 Igalia S.L. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #import "config.h" #import "ScrollingTreeScrollingNodeDelegateIOS.h" #if PLATFORM(IOS) && ENABLE(ASYNC_SCROLLING) #import #import #import #import #import #import #import #import #import #if ENABLE(CSS_SCROLL_SNAP) #import #import #endif using namespace WebCore; @implementation WKScrollingNodeScrollViewDelegate - (instancetype)initWithScrollingTreeNodeDelegate:(WebKit::ScrollingTreeScrollingNodeDelegateIOS*)delegate { if ((self = [super init])) _scrollingTreeNodeDelegate = delegate; return self; } - (void)scrollViewDidScroll:(UIScrollView *)scrollView { _scrollingTreeNodeDelegate->scrollViewDidScroll(scrollView.contentOffset, _inUserInteraction); } - (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView { _inUserInteraction = YES; if (scrollView.panGestureRecognizer.state == UIGestureRecognizerStateBegan) _scrollingTreeNodeDelegate->scrollViewWillStartPanGesture(); _scrollingTreeNodeDelegate->scrollWillStart(); } #if ENABLE(CSS_SCROLL_SNAP) - (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset { CGFloat horizontalTarget = targetContentOffset->x; CGFloat verticalTarget = targetContentOffset->y; unsigned originalHorizontalSnapPosition = _scrollingTreeNodeDelegate->scrollingNode().currentHorizontalSnapPointIndex(); unsigned originalVerticalSnapPosition = _scrollingTreeNodeDelegate->scrollingNode().currentVerticalSnapPointIndex(); if (!_scrollingTreeNodeDelegate->scrollingNode().horizontalSnapOffsets().isEmpty()) { unsigned index; float potentialSnapPosition = closestSnapOffset(_scrollingTreeNodeDelegate->scrollingNode().horizontalSnapOffsets(), _scrollingTreeNodeDelegate->scrollingNode().horizontalSnapOffsetRanges(), horizontalTarget, velocity.x, index); _scrollingTreeNodeDelegate->scrollingNode().setCurrentHorizontalSnapPointIndex(index); if (horizontalTarget >= 0 && horizontalTarget <= scrollView.contentSize.width) targetContentOffset->x = potentialSnapPosition; } if (!_scrollingTreeNodeDelegate->scrollingNode().verticalSnapOffsets().isEmpty()) { unsigned index; float potentialSnapPosition = closestSnapOffset(_scrollingTreeNodeDelegate->scrollingNode().verticalSnapOffsets(), _scrollingTreeNodeDelegate->scrollingNode().verticalSnapOffsetRanges(), verticalTarget, velocity.y, index); _scrollingTreeNodeDelegate->scrollingNode().setCurrentVerticalSnapPointIndex(index); if (verticalTarget >= 0 && verticalTarget <= scrollView.contentSize.height) targetContentOffset->y = potentialSnapPosition; } if (originalHorizontalSnapPosition != _scrollingTreeNodeDelegate->scrollingNode().currentHorizontalSnapPointIndex() || originalVerticalSnapPosition != _scrollingTreeNodeDelegate->scrollingNode().currentVerticalSnapPointIndex()) { _scrollingTreeNodeDelegate->currentSnapPointIndicesDidChange(_scrollingTreeNodeDelegate->scrollingNode().currentHorizontalSnapPointIndex(), _scrollingTreeNodeDelegate->scrollingNode().currentVerticalSnapPointIndex()); } } #endif - (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)willDecelerate { if (_inUserInteraction && !willDecelerate) { _inUserInteraction = NO; _scrollingTreeNodeDelegate->scrollViewDidScroll(scrollView.contentOffset, _inUserInteraction); _scrollingTreeNodeDelegate->scrollDidEnd(); } } - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView { if (_inUserInteraction) { _inUserInteraction = NO; _scrollingTreeNodeDelegate->scrollViewDidScroll(scrollView.contentOffset, _inUserInteraction); _scrollingTreeNodeDelegate->scrollDidEnd(); } } @end namespace WebKit { ScrollingTreeScrollingNodeDelegateIOS::ScrollingTreeScrollingNodeDelegateIOS(ScrollingTreeScrollingNode& scrollingNode) : ScrollingTreeScrollingNodeDelegate(scrollingNode) , m_updatingFromStateNode(false) { } ScrollingTreeScrollingNodeDelegateIOS::~ScrollingTreeScrollingNodeDelegateIOS() { BEGIN_BLOCK_OBJC_EXCEPTIONS if (UIScrollView *scrollView = (UIScrollView *)[scrollLayer() delegate]) { ASSERT([scrollView isKindOfClass:[UIScrollView self]]); // The scrollView may have been adopted by another node, so only clear the delegate if it's ours. if (scrollView.delegate == m_scrollViewDelegate.get()) scrollView.delegate = nil; } END_BLOCK_OBJC_EXCEPTIONS } void ScrollingTreeScrollingNodeDelegateIOS::resetScrollViewDelegate() { BEGIN_BLOCK_OBJC_EXCEPTIONS if (UIScrollView *scrollView = (UIScrollView *)[scrollLayer() delegate]) { ASSERT([scrollView isKindOfClass:[UIScrollView self]]); scrollView.delegate = nil; } END_BLOCK_OBJC_EXCEPTIONS } void ScrollingTreeScrollingNodeDelegateIOS::commitStateBeforeChildren(const ScrollingStateScrollingNode& scrollingStateNode) { if (scrollingStateNode.hasChangedProperty(ScrollingStateNode::ScrollLayer)) m_scrollLayer = scrollingStateNode.layer(); if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrolledContentsLayer)) m_scrolledContentsLayer = scrollingStateNode.scrolledContentsLayer(); } void ScrollingTreeScrollingNodeDelegateIOS::commitStateAfterChildren(const ScrollingStateScrollingNode& scrollingStateNode) { SetForScope updatingChange(m_updatingFromStateNode, true); if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollLayer) || scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::TotalContentsSize) || scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ReachableContentsSize) || scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollPosition) || scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollOrigin)) { BEGIN_BLOCK_OBJC_EXCEPTIONS UIScrollView *scrollView = (UIScrollView *)[scrollLayer() delegate]; ASSERT([scrollView isKindOfClass:[UIScrollView self]]); if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollLayer)) { if (!m_scrollViewDelegate) m_scrollViewDelegate = adoptNS([[WKScrollingNodeScrollViewDelegate alloc] initWithScrollingTreeNodeDelegate:this]); scrollView.scrollsToTop = NO; scrollView.delegate = m_scrollViewDelegate.get(); } bool recomputeInsets = scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::TotalContentsSize); if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ReachableContentsSize)) { scrollView.contentSize = scrollingStateNode.reachableContentsSize(); recomputeInsets = true; } if ((scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollPosition) || scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollOrigin)) && ![m_scrollViewDelegate _isInUserInteraction]) { scrollView.contentOffset = scrollingStateNode.scrollPosition() + scrollOrigin(); recomputeInsets = true; } if (recomputeInsets) { UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 0, 0); // With RTL or bottom-to-top scrolling (non-zero origin), we need extra space on the left or top. if (scrollOrigin().x()) insets.left = reachableContentsSize().width() - totalContentsSize().width(); if (scrollOrigin().y()) insets.top = reachableContentsSize().height() - totalContentsSize().height(); scrollView.contentInset = insets; } #if ENABLE(CSS_SCROLL_SNAP) // FIXME: If only one axis snaps in 2D scrolling, the other axis will decelerate fast as well. Is this what we want? if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::HorizontalSnapOffsets) || scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::VerticalSnapOffsets)) scrollView.decelerationRate = scrollingNode().horizontalSnapOffsets().size() || scrollingNode().verticalSnapOffsets().size() ? UIScrollViewDecelerationRateFast : UIScrollViewDecelerationRateNormal; #endif END_BLOCK_OBJC_EXCEPTIONS } } void ScrollingTreeScrollingNodeDelegateIOS::updateLayersAfterAncestorChange(const ScrollingTreeNode& changedNode, const FloatRect& fixedPositionRect, const FloatSize& cumulativeDelta) { if (!scrollingNode().children()) return; FloatSize scrollDelta = lastCommittedScrollPosition() - scrollingNode().scrollPosition(); for (auto& child : *scrollingNode().children()) child->updateLayersAfterAncestorChange(changedNode, fixedPositionRect, cumulativeDelta + scrollDelta); } FloatPoint ScrollingTreeScrollingNodeDelegateIOS::scrollPosition() const { BEGIN_BLOCK_OBJC_EXCEPTIONS UIScrollView *scrollView = (UIScrollView *)[scrollLayer() delegate]; ASSERT([scrollView isKindOfClass:[UIScrollView self]]); return [scrollView contentOffset]; END_BLOCK_OBJC_EXCEPTIONS } void ScrollingTreeScrollingNodeDelegateIOS::setScrollLayerPosition(const FloatPoint& scrollPosition) { [m_scrollLayer setPosition:CGPointMake(scrollPosition.x() + scrollOrigin().x(), scrollPosition.y() + scrollOrigin().y())]; updateChildNodesAfterScroll(scrollPosition); } void ScrollingTreeScrollingNodeDelegateIOS::updateChildNodesAfterScroll(const FloatPoint& scrollPosition) { if (!scrollingNode().children()) return; FloatRect fixedPositionRect; auto* frameNode = scrollingNode().enclosingFrameNodeIncludingSelf(); if (frameNode && frameNode->parent()) fixedPositionRect = frameNode->fixedPositionRect(); else fixedPositionRect = scrollingTree().fixedPositionRect(); FloatSize scrollDelta = lastCommittedScrollPosition() - scrollPosition; for (auto& child : *scrollingNode().children()) child->updateLayersAfterAncestorChange(scrollingNode(), fixedPositionRect, scrollDelta); } void ScrollingTreeScrollingNodeDelegateIOS::scrollWillStart() const { scrollingTree().scrollingTreeNodeWillStartScroll(); } void ScrollingTreeScrollingNodeDelegateIOS::scrollDidEnd() const { scrollingTree().scrollingTreeNodeDidEndScroll(); } void ScrollingTreeScrollingNodeDelegateIOS::scrollViewWillStartPanGesture() const { scrollingTree().scrollingTreeNodeWillStartPanGesture(); } void ScrollingTreeScrollingNodeDelegateIOS::scrollViewDidScroll(const FloatPoint& scrollPosition, bool inUserInteraction) const { if (m_updatingFromStateNode) return; scrollingTree().scrollPositionChangedViaDelegatedScrolling(scrollingNode().scrollingNodeID(), scrollPosition, inUserInteraction); } void ScrollingTreeScrollingNodeDelegateIOS::currentSnapPointIndicesDidChange(unsigned horizontal, unsigned vertical) const { if (m_updatingFromStateNode) return; scrollingTree().currentSnapPointIndicesDidChange(scrollingNode().scrollingNodeID(), horizontal, vertical); } } // namespace WebKit #endif // PLATFORM(IOS) && ENABLE(ASYNC_SCROLLING)