/*
 * Copyright (C) Research In Motion Limited 2012. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef SVGAnimatedIntegerOptionalInteger_h
#define SVGAnimatedIntegerOptionalInteger_h

#if ENABLE(SVG)
#include "SVGAnimatedTypeAnimator.h"

namespace WebCore {

class SVGAnimationElement;

class SVGAnimatedIntegerOptionalIntegerAnimator : public SVGAnimatedTypeAnimator {
public:
    SVGAnimatedIntegerOptionalIntegerAnimator(SVGAnimationElement*, SVGElement*);
    virtual ~SVGAnimatedIntegerOptionalIntegerAnimator() { }
    
    virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&);
    virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const Vector<SVGAnimatedProperty*>&);
    virtual void stopAnimValAnimation(const Vector<SVGAnimatedProperty*>&);
    virtual void resetAnimValToBaseVal(const Vector<SVGAnimatedProperty*>&, SVGAnimatedType*);
    virtual void animValWillChange(const Vector<SVGAnimatedProperty*>&);
    virtual void animValDidChange(const Vector<SVGAnimatedProperty*>&);

    virtual void calculateFromAndToValues(OwnPtr<SVGAnimatedType>& fromValue, OwnPtr<SVGAnimatedType>& toValue, const String& fromString, const String& toString);
    virtual void calculateFromAndByValues(OwnPtr<SVGAnimatedType>& fromValue, OwnPtr<SVGAnimatedType>& toValue, const String& fromString, const String& byString);
    virtual void calculateAnimatedValue(float percentage, unsigned repeatCount,
                                        OwnPtr<SVGAnimatedType>& fromValue, OwnPtr<SVGAnimatedType>& toValue, OwnPtr<SVGAnimatedType>& animatedValue);
    virtual float calculateDistance(const String& fromString, const String& toString);
};

} // namespace WebCore

#endif // ENABLE(SVG)
#endif
