layer at (0,0) size 800x600 RenderView at (0,0) size 800x600 layer at (0,0) size 800x600 RenderBlock {HTML} at (0,0) size 800x600 RenderBody {BODY} at (8,8) size 784x576 RenderBlock {DIV} at (0,0) size 784x17 RenderText {#text} at (0,0) size 490x17 text run at (0,0) width 490: "Checks that the text iterator is emitting a space before and after an inline table." RenderBlock {DIV} at (0,17) size 784x23 RenderText {#text} at (0,6) size 31x17 text run at (0,6) width 31: "hello" RenderTable {TABLE} at (31,0) size 14x23 RenderTableSection {TBODY} at (0,0) size 14x23 RenderTableRow {TR} at (0,2) size 14x19 RenderTableCell {TD} at (2,2) size 10x19 [r=0 c=0 rs=1 cs=1] RenderText {#text} at (1,1) size 8x17 text run at (1,1) width 8: "1" RenderText {#text} at (45,6) size 37x17 text run at (45,6) width 37: "world" RenderBlock {DIV} at (0,40) size 784x23 RenderText {#text} at (0,6) size 25x17 text run at (0,6) width 25: "foo " RenderTable {TABLE} at (25,0) size 14x23 RenderTableSection {TBODY} at (0,0) size 14x23 RenderTableRow {TR} at (0,2) size 14x19 RenderTableCell {TD} at (2,2) size 10x19 [r=0 c=0 rs=1 cs=1] RenderText {#text} at (1,1) size 8x17 text run at (1,1) width 8: "2" RenderText {#text} at (39,6) size 24x17 text run at (39,6) width 24: " bar" RenderBlock {UL} at (0,79) size 784x18 RenderListItem {LI} at (40,0) size 744x18 RenderBlock {PRE} at (0,0) size 744x18 RenderListMarker at (-17,0) size 7x17: bullet RenderText {#text} at (0,3) size 64x15 text run at (0,3) width 64: "Success!"