/* * Copyright (C) 2006-2018 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import "config.h" #import "PlatformScreen.h" #if PLATFORM(MAC) #import "FloatRect.h" #import "FrameView.h" #import "HostWindow.h" #import "ScreenProperties.h" #import #import #import extern "C" { bool CGDisplayUsesInvertedPolarity(void); bool CGDisplayUsesForceToGray(void); } namespace WebCore { // These functions scale between screen and page coordinates because JavaScript/DOM operations // assume that the screen and the page share the same coordinate system. PlatformDisplayID displayID(NSScreen *screen) { ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return [[[screen deviceDescription] objectForKey:@"NSScreenNumber"] intValue]; } static PlatformDisplayID displayID(Widget* widget) { if (!widget) return 0; auto* view = widget->root(); if (!view) return 0; auto* hostWindow = view->hostWindow(); if (!hostWindow) return 0; return hostWindow->displayID(); } // Screen containing the menubar. static NSScreen *firstScreen() { ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); NSArray *screens = [NSScreen screens]; if (![screens count]) return nil; return [screens objectAtIndex:0]; } static NSWindow *window(Widget* widget) { ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); if (!widget) return nil; return widget->platformWidget().window; } static NSScreen *screen(Widget* widget) { ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); // If the widget is in a window, use that, otherwise use the display ID from the host window. // First case is for when the NSWindow is in the same process, second case for when it's not. if (auto screenFromWindow = window(widget).screen) return screenFromWindow; return screen(displayID(widget)); } static ScreenProperties& screenProperties() { static NeverDestroyed screenProperties; return screenProperties; } PlatformDisplayID primaryScreenDisplayID() { return screenProperties().primaryDisplayID; } ScreenProperties collectScreenProperties() { ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); ScreenProperties screenProperties; for (NSScreen *screen in [NSScreen screens]) { auto displayID = WebCore::displayID(screen); FloatRect screenAvailableRect = screen.visibleFrame; screenAvailableRect.setY(NSMaxY(screen.frame) - (screenAvailableRect.y() + screenAvailableRect.height())); // flip FloatRect screenRect = screen.frame; RetainPtr colorSpace = screen.colorSpace.CGColorSpace; int screenDepth = NSBitsPerPixelFromDepth(screen.depth); int screenDepthPerComponent = NSBitsPerSampleFromDepth(screen.depth); bool screenSupportsExtendedColor = [screen canRepresentDisplayGamut:NSDisplayGamutP3]; bool screenHasInvertedColors = CGDisplayUsesInvertedPolarity(); bool screenIsMonochrome = CGDisplayUsesForceToGray(); uint32_t displayMask = CGDisplayIDToOpenGLDisplayMask(displayID); IORegistryGPUID gpuID = 0; #if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101300 if (displayMask) gpuID = gpuIDForDisplayMask(displayMask); #endif screenProperties.screenDataMap.set(displayID, ScreenData { screenAvailableRect, screenRect, colorSpace, screenDepth, screenDepthPerComponent, screenSupportsExtendedColor, screenHasInvertedColors, screenIsMonochrome, displayMask, gpuID }); if (!screenProperties.primaryDisplayID) screenProperties.primaryDisplayID = displayID; } return screenProperties; } void setScreenProperties(const ScreenProperties& properties) { screenProperties() = properties; } static ScreenData screenData(PlatformDisplayID screendisplayID) { RELEASE_ASSERT(!screenProperties().screenDataMap.isEmpty()); // Return property of the first screen if the screen is not found in the map. auto displayID = screendisplayID ? screendisplayID : primaryScreenDisplayID(); if (displayID) { auto screenPropertiesForDisplay = screenProperties().screenDataMap.find(displayID); if (screenPropertiesForDisplay != screenProperties().screenDataMap.end()) return screenPropertiesForDisplay->value; } // Last resort: use the first item in the screen list. return screenProperties().screenDataMap.begin()->value; } uint32_t primaryOpenGLDisplayMask() { if (!screenProperties().screenDataMap.isEmpty()) return screenData(primaryScreenDisplayID()).displayMask; return 0; } uint32_t displayMaskForDisplay(PlatformDisplayID displayID) { if (!screenProperties().screenDataMap.isEmpty()) return screenData(displayID).displayMask; ASSERT_NOT_REACHED(); return 0; } #if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101300 IORegistryGPUID primaryGPUID() { return gpuIDForDisplay(screenProperties().primaryDisplayID); } IORegistryGPUID gpuIDForDisplay(PlatformDisplayID displayID) { #if ENABLE(WEBPROCESS_WINDOWSERVER_BLOCKING) if (!screenProperties().screenDataMap.isEmpty()) return screenData(displayID).gpuID; #else return gpuIDForDisplayMask(CGDisplayIDToOpenGLDisplayMask(displayID)); #endif return 0; } IORegistryGPUID gpuIDForDisplayMask(GLuint displayMask) { GLint numRenderers = 0; CGLRendererInfoObj rendererInfo = nullptr; CGLError error = CGLQueryRendererInfo(displayMask, &rendererInfo, &numRenderers); if (!numRenderers || !rendererInfo || error != kCGLNoError) return 0; // The 0th renderer should not be the software renderer. GLint isAccelerated; error = CGLDescribeRenderer(rendererInfo, 0, kCGLRPAccelerated, &isAccelerated); if (!isAccelerated || error != kCGLNoError) { CGLDestroyRendererInfo(rendererInfo); return 0; } GLint gpuIDLow = 0; GLint gpuIDHigh = 0; error = CGLDescribeRenderer(rendererInfo, 0, kCGLRPRegistryIDLow, &gpuIDLow); if (error != kCGLNoError) { CGLDestroyRendererInfo(rendererInfo); return 0; } error = CGLDescribeRenderer(rendererInfo, 0, kCGLRPRegistryIDHigh, &gpuIDHigh); if (error != kCGLNoError) { CGLDestroyRendererInfo(rendererInfo); return 0; } CGLDestroyRendererInfo(rendererInfo); return (IORegistryGPUID) gpuIDHigh << 32 | gpuIDLow; } #endif // !__MAC_OS_X_VERSION_MIN_REQUIRED >= 101300 static ScreenData getScreenProperties(Widget* widget) { return screenData(displayID(widget)); } bool screenIsMonochrome(Widget* widget) { if (!screenProperties().screenDataMap.isEmpty()) return getScreenProperties(widget).screenIsMonochrome; // This is a system-wide accessibility setting, same on all screens. ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return CGDisplayUsesForceToGray(); } bool screenHasInvertedColors() { if (!screenProperties().screenDataMap.isEmpty()) return screenData(primaryScreenDisplayID()).screenHasInvertedColors; // This is a system-wide accessibility setting, same on all screens. ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return CGDisplayUsesInvertedPolarity(); } int screenDepth(Widget* widget) { if (!screenProperties().screenDataMap.isEmpty()) { auto screenDepth = getScreenProperties(widget).screenDepth; ASSERT(screenDepth); return screenDepth; } ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return NSBitsPerPixelFromDepth(screen(widget).depth); } int screenDepthPerComponent(Widget* widget) { if (!screenProperties().screenDataMap.isEmpty()) { auto depthPerComponent = getScreenProperties(widget).screenDepthPerComponent; ASSERT(depthPerComponent); return depthPerComponent; } ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return NSBitsPerSampleFromDepth(screen(widget).depth); } FloatRect screenRectForDisplay(PlatformDisplayID displayID) { if (!screenProperties().screenDataMap.isEmpty()) { auto screenRect = screenData(displayID).screenRect; ASSERT(!screenRect.isEmpty()); return screenRect; } ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return screen(displayID).frame; } FloatRect screenRectForPrimaryScreen() { return screenRectForDisplay(primaryScreenDisplayID()); } FloatRect screenRect(Widget* widget) { if (!screenProperties().screenDataMap.isEmpty()) return getScreenProperties(widget).screenRect; ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return toUserSpace([screen(widget) frame], window(widget)); } FloatRect screenAvailableRect(Widget* widget) { if (!screenProperties().screenDataMap.isEmpty()) return getScreenProperties(widget).screenAvailableRect; ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return toUserSpace([screen(widget) visibleFrame], window(widget)); } NSScreen *screen(NSWindow *window) { ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return [window screen] ?: firstScreen(); } NSScreen *screen(PlatformDisplayID displayID) { ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); for (NSScreen *screen in [NSScreen screens]) { if (WebCore::displayID(screen) == displayID) return screen; } return firstScreen(); } CGColorSpaceRef screenColorSpace(Widget* widget) { if (!screenProperties().screenDataMap.isEmpty()) return getScreenProperties(widget).colorSpace.get(); ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return screen(widget).colorSpace.CGColorSpace; } bool screenSupportsExtendedColor(Widget* widget) { if (!screenProperties().screenDataMap.isEmpty()) return getScreenProperties(widget).screenSupportsExtendedColor; ASSERT(hasProcessPrivilege(ProcessPrivilege::CanCommunicateWithWindowServer)); return [screen(widget) canRepresentDisplayGamut:NSDisplayGamutP3]; } FloatRect toUserSpace(const NSRect& rect, NSWindow *destination) { FloatRect userRect = rect; userRect.setY(NSMaxY([screen(destination) frame]) - (userRect.y() + userRect.height())); // flip return userRect; } FloatRect toUserSpaceForPrimaryScreen(const NSRect& rect) { FloatRect userRect = rect; userRect.setY(NSMaxY(screenRectForDisplay(primaryScreenDisplayID())) - (userRect.y() + userRect.height())); // flip return userRect; } NSRect toDeviceSpace(const FloatRect& rect, NSWindow *source) { FloatRect deviceRect = rect; deviceRect.setY(NSMaxY([screen(source) frame]) - (deviceRect.y() + deviceRect.height())); // flip return deviceRect; } NSPoint flipScreenPoint(const NSPoint& screenPoint, NSScreen *screen) { NSPoint flippedPoint = screenPoint; flippedPoint.y = NSMaxY([screen frame]) - flippedPoint.y; return flippedPoint; } } // namespace WebCore #endif // PLATFORM(MAC)