CONSOLE MESSAGE: test message CONSOLE MESSAGE: test message CONSOLE MESSAGE: test message CONSOLE MESSAGE: test message CONSOLE MESSAGE: test message CONSOLE MESSAGE: test message CONSOLE MESSAGE: different message CONSOLE MESSAGE: different message CONSOLE MESSAGE: test message CONSOLE MESSAGE: equal parameter values CONSOLE MESSAGE: equal parameter values CONSOLE MESSAGE: object CONSOLE MESSAGE: object CONSOLE MESSAGE: level CONSOLE MESSAGE: level Test for the Console.messageRepeatCountUpdated event. == Running test suite: Console.messageRepeatCountUpdated -- Running test case: AddTestMessage PASS: MessageAdded event should fire. PASS: ConsoleMessage repeatCount is 1. -- Running test case: RepeatTestMessage1 PASS: PreviousMessageRepeatCountUpdated should fire. PASS: Count should be 2. -- Running test case: RepeatTestMessage2 PASS: PreviousMessageRepeatCountUpdated should fire. PASS: Count should be 3. -- Running test case: RepeatTestMessage3 PASS: PreviousMessageRepeatCountUpdated should fire. PASS: Count should be 4. -- Running test case: RepeatTestMessage4 PASS: PreviousMessageRepeatCountUpdated should fire. PASS: Count should be 5. -- Running test case: RepeatTestMessage5 PASS: PreviousMessageRepeatCountUpdated should fire. PASS: Count should be 6. -- Running test case: AddDifferentMessage PASS: MessageAdded event should fire. PASS: ConsoleMessage repeatCount is 1. -- Running test case: RepeatDifferentMessage PASS: PreviousMessageRepeatCountUpdated should fire. PASS: Count should be 2. -- Running test case: AddTestMessageAgain PASS: MessageAdded event should fire. PASS: ConsoleMessage repeatCount is 1. -- Running test case: MessagesWithEqualValuesRepeats PASS: PreviousMessageRepeatCountUpdated should fire for repeat messages with equal values. -- Running test case: MessagesWithObjectsDoNotRepeat PASS: MessageAdded event should fire. PASS: MessageAdded event should fire. -- Running test case: MessagesWithDifferentLevelsDoNotRepeat PASS: MessageAdded event should fire. PASS: MessageAdded event should fire.