CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: BREAKPOINT ACTION LOG 1 CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: BREAKPOINT ACTION LOG 2 CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: BREAKPOINT ACTION LOG 3 CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: BREAKPOINT ACTION LOG 4 CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion CONSOLE MESSAGE: Failing assertion Debugger.setPauseOnAssertions == Running test suite: Debugger.setPauseOnAssertions -- Running test case: Debugger.setPauseOnAssertions.Disabled PASS: Should not pause. -- Running test case: Debugger.setPauseOnAssertions.Enabled PASS: Should paused. -- Running test case: Debugger.setPauseOnAssertions.Options.Condition Setting condition to 'false'... Triggering breakpoint... PASS: Should not pause. Triggering breakpoint... PASS: Should not pause. Setting condition to 'true'... Triggering breakpoint... PASS: Should pause. Triggering breakpoint... PASS: Should pause. -- Running test case: Debugger.setPauseOnAssertions.Options.Condition.ConsoleCommandLineAPI Adding saved console value 'false'... Setting condition to saved console value... Triggering breakpoint... PASS: Should not pause. Triggering breakpoint... PASS: Should not pause. Adding saved console value 'true'... Setting condition to saved console value... Triggering breakpoint... PASS: Should pause. Triggering breakpoint... PASS: Should pause. -- Running test case: Debugger.setPauseOnAssertions.Options.IgnoreCount Setting ignoreCount to '2'... Triggering breakpoint... PASS: Should not pause. Triggering breakpoint... PASS: Should not pause. Triggering breakpoint... PASS: Should pause. Triggering breakpoint... PASS: Should pause. -- Running test case: Debugger.setPauseOnAssertions.Options.Action.Log Adding log action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Editing log action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Editing log action... Enabling auto-continue... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. Editing log action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. -- Running test case: Debugger.setPauseOnAssertions.Options.Actions.Evaluate Adding evaluate action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Editing evaluate action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Editing evaluate action... Enabling auto-continue... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. Editing evaluate action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. -- Running test case: Debugger.setPauseOnAssertions.Options.Actions.Evaluate.ConsoleCommandLineAPI Adding saved console value '1'... Adding evaluate action using saved console value... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Adding saved console value '2'... Editing evaluate action using saved console value... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Adding saved console value '3'... Editing evaluate action using saved console value... Enabling auto-continue... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. Adding saved console value '4'... Editing evaluate action using saved console value... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause.