CONSOLE MESSAGE: BREAKPOINT ACTION LOG 1 CONSOLE MESSAGE: BREAKPOINT ACTION LOG 2 CONSOLE MESSAGE: BREAKPOINT ACTION LOG 3 CONSOLE MESSAGE: BREAKPOINT ACTION LOG 4 Tests for Event Timer breakpoints. == Running test suite: DOMDebugger.Event.Timer -- Running test case: DOMDebugger.Event.Timeout.AddBreakpoint Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Firing "setTimeout" on window... PASS: Should pause before event handler is run. CALL STACK: 0: [F] handleWindow_setTimeout ASYNC CALL STACK: 1: --- setTimeout --- 2: [F] trigger_setTimeout 3: [P] Global Code -- Running test teardown. -- Running test case: DOMDebugger.Event.Timeout.AddDisabledBreakpoint Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Disabling "timeout" Event Breakpoint... Firing "setTimeout" on window... PASS: Should not pause for disabled breakpoint. -- Running test teardown. -- Running test case: DOMDebugger.Event.Timeout.RemoveBreakpoint Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Removing "timeout" Event Breakpoint... Firing "setTimeout" on window... PASS: Should not pause for removed breakpoint. -- Running test teardown. -- Running test case: DOMDebugger.Event.Timeout.RemoveDisabledBreakpoint Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Disabling "timeout" Event Breakpoint... Removing "timeout" Event Breakpoint... Firing "setTimeout" on window... PASS: Should not pause for removed disabled breakpoint. -- Running test teardown. -- Running test case: DOMDebugger.Event.Timer.Options.Condition Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Setting condition to 'false'... Triggering breakpoint... PASS: Should not pause. Triggering breakpoint... PASS: Should not pause. Setting condition to 'true'... Triggering breakpoint... PASS: Should pause. Triggering breakpoint... PASS: Should pause. -- Running test case: DOMDebugger.Event.Timer.Options.Condition.ConsoleCommandLineAPI Adding saved console value 'false'... Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Setting condition to saved console value... Triggering breakpoint... PASS: Should not pause. Triggering breakpoint... PASS: Should not pause. Adding saved console value 'true'... Setting condition to saved console value... Triggering breakpoint... PASS: Should pause. Triggering breakpoint... PASS: Should pause. -- Running test case: DOMDebugger.Event.Timer.Options.IgnoreCount Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Setting ignoreCount to '2'... Triggering breakpoint... PASS: Should not pause. Triggering breakpoint... PASS: Should not pause. Triggering breakpoint... PASS: Should pause. Triggering breakpoint... PASS: Should pause. -- Running test case: DOMDebugger.Event.Timer.Options.Action.Log Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Adding log action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Editing log action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Editing log action... Enabling auto-continue... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. Editing log action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. -- Running test case: DOMDebugger.Event.Timer.Options.Actions.Evaluate Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Adding evaluate action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Editing evaluate action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Editing evaluate action... Enabling auto-continue... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. Editing evaluate action... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. -- Running test case: DOMDebugger.Event.Timer.Options.Actions.Evaluate.ConsoleCommandLineAPI Adding saved console value '1'... Creating "timeout" Event Breakpoint... Adding "timeout" Event Breakpoint... Adding evaluate action using saved console value... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Adding saved console value '2'... Editing evaluate action using saved console value... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should pause. Adding saved console value '3'... Editing evaluate action using saved console value... Enabling auto-continue... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause. Adding saved console value '4'... Editing evaluate action using saved console value... Triggering breakpoint... PASS: Should execute breakpoint action. PASS: Should not pause.