layer at (0,0) size 800x600 RenderView at (0,0) size 800x600 layer at (0,0) size 800x600 RenderBlock {HTML} at (0,0) size 800x600 RenderBody {BODY} at (8,8) size 784x576 RenderBlock {DIV} at (0,0) size 784x20 RenderText {#text} at (0,0) size 504x19 text run at (0,0) width 504: "Checks that the text iterator is emitting a space before and after an inline table." RenderBlock {DIV} at (0,20) size 784x28 RenderText {#text} at (0,8) size 32x19 text run at (0,8) width 32: "hello" RenderTable {TABLE} at (31,0) size 15x26 RenderTableSection {TBODY} at (0,0) size 14x26 RenderTableRow {TR} at (0,2) size 14x22 RenderTableCell {TD} at (2,2) size 10x22 [r=0 c=0 rs=1 cs=1] RenderText {#text} at (1,1) size 8x19 text run at (1,1) width 8: "1" RenderText {#text} at (45,8) size 39x19 text run at (45,8) width 39: "world" RenderBlock {DIV} at (0,48) size 784x28 RenderText {#text} at (0,8) size 26x19 text run at (0,8) width 26: "foo " RenderTable {TABLE} at (25,0) size 15x26 RenderTableSection {TBODY} at (0,0) size 14x26 RenderTableRow {TR} at (0,2) size 14x22 RenderTableCell {TD} at (2,2) size 10x22 [r=0 c=0 rs=1 cs=1] RenderText {#text} at (1,1) size 8x19 text run at (1,1) width 8: "2" RenderText {#text} at (39,8) size 25x19 text run at (39,8) width 25: " bar" RenderBlock {UL} at (0,92) size 784x20 RenderListItem {LI} at (40,0) size 744x20 RenderBlock {PRE} at (0,0) size 744x20 RenderListMarker at (-18,0) size 7x19: bullet RenderText {#text} at (0,5) size 63x14 text run at (0,5) width 63: "Success!"