Test that a context can be lost multiple times. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". TEST COMPLETE: 50 PASS, 0 FAIL PASS Got webglcontextlost iteration:0 PASS gl.isContextLost() is true PASS gl.getError() is gl.CONTEXT_LOST_WEBGL PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextrestored iteration:0 PASS gl.isContextLost() is false PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextlost iteration:1 PASS gl.isContextLost() is true PASS gl.getError() is gl.CONTEXT_LOST_WEBGL PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextrestored iteration:1 PASS gl.isContextLost() is false PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextlost iteration:2 PASS gl.isContextLost() is true PASS gl.getError() is gl.CONTEXT_LOST_WEBGL PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextrestored iteration:2 PASS gl.isContextLost() is false PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextlost iteration:3 PASS gl.isContextLost() is true PASS gl.getError() is gl.CONTEXT_LOST_WEBGL PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextrestored iteration:3 PASS gl.isContextLost() is false PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextlost iteration:4 PASS gl.isContextLost() is true PASS gl.getError() is gl.CONTEXT_LOST_WEBGL PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextrestored iteration:4 PASS gl.isContextLost() is false PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextlost iteration:5 PASS gl.isContextLost() is true PASS gl.getError() is gl.CONTEXT_LOST_WEBGL PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextrestored iteration:5 PASS gl.isContextLost() is false PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextlost iteration:6 PASS gl.isContextLost() is true PASS gl.getError() is gl.CONTEXT_LOST_WEBGL PASS gl.getError() is gl.NO_ERROR PASS Got webglcontextrestored iteration:6 PASS gl.isContextLost() is false PASS gl.getError() is gl.NO_ERROR PASS successfullyParsed is true TEST COMPLETE