/* * Copyright (C) 2010 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import "config.h" #import "DeviceMotionClientIOS.h" #import "WebCoreMotionManager.h" #if PLATFORM(IOS_FAMILY) && ENABLE(DEVICE_ORIENTATION) namespace WebCore { DeviceMotionClientIOS::DeviceMotionClientIOS(RefPtr&& deviceOrientationUpdateProvider) : DeviceMotionClient() , m_deviceOrientationUpdateProvider(WTFMove(deviceOrientationUpdateProvider)) { } DeviceMotionClientIOS::~DeviceMotionClientIOS() { } void DeviceMotionClientIOS::setController(DeviceMotionController* controller) { m_controller = controller; } void DeviceMotionClientIOS::startUpdating() { m_updating = true; if (m_deviceOrientationUpdateProvider) { m_deviceOrientationUpdateProvider->startUpdatingDeviceMotion(*this); return; } if (!m_motionManager) m_motionManager = [WebCoreMotionManager sharedManager]; [m_motionManager addMotionClient:this]; } void DeviceMotionClientIOS::stopUpdating() { m_updating = false; if (m_deviceOrientationUpdateProvider) { m_deviceOrientationUpdateProvider->stopUpdatingDeviceMotion(*this); return; } // Remove ourselves as the motion client so we won't get updates. [m_motionManager removeMotionClient:this]; } DeviceMotionData* DeviceMotionClientIOS::lastMotion() const { return m_currentDeviceMotionData.get(); } void DeviceMotionClientIOS::deviceMotionControllerDestroyed() { if (m_deviceOrientationUpdateProvider) { m_deviceOrientationUpdateProvider->stopUpdatingDeviceMotion(*this); return; } [m_motionManager removeMotionClient:this]; } void DeviceMotionClientIOS::motionChanged(double xAcceleration, double yAcceleration, double zAcceleration, double xAccelerationIncludingGravity, double yAccelerationIncludingGravity, double zAccelerationIncludingGravity, std::optional xRotationRate, std::optional yRotationRate, std::optional zRotationRate) { if (!m_updating) return; #if PLATFORM(IOS_FAMILY_SIMULATOR) UNUSED_PARAM(xAcceleration); UNUSED_PARAM(yAcceleration); UNUSED_PARAM(zAcceleration); UNUSED_PARAM(xAccelerationIncludingGravity); UNUSED_PARAM(yAccelerationIncludingGravity); UNUSED_PARAM(zAccelerationIncludingGravity); UNUSED_PARAM(xRotationRate); UNUSED_PARAM(yRotationRate); UNUSED_PARAM(zRotationRate); auto accelerationIncludingGravity = DeviceMotionData::Acceleration::create(); auto acceleration = DeviceMotionData::Acceleration::create(); auto rotationRate = DeviceMotionData::RotationRate::create(); #else auto accelerationIncludingGravity = DeviceMotionData::Acceleration::create(xAccelerationIncludingGravity, yAccelerationIncludingGravity, zAccelerationIncludingGravity); RefPtr acceleration = DeviceMotionData::Acceleration::create(xAcceleration, yAcceleration, zAcceleration); RefPtr rotationRate; // Not all devices have a gyroscope. if (xRotationRate && yRotationRate && zRotationRate) rotationRate = DeviceMotionData::RotationRate::create(*xRotationRate, *yRotationRate, *zRotationRate); #endif // PLATFORM(IOS_FAMILY_SIMULATOR) m_currentDeviceMotionData = DeviceMotionData::create(WTFMove(acceleration), WTFMove(accelerationIncludingGravity), WTFMove(rotationRate), kMotionUpdateInterval); m_controller->didChangeDeviceMotion(m_currentDeviceMotionData.get()); } } // namespace WebCore #endif // PLATFORM(IOS_FAMILY) && ENABLE(DEVICE_ORIENTATION)