/* * Copyright (C) 2006-2020 Apple Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #import "config.h" #import "LocalCurrentGraphicsContext.h" #if PLATFORM(IOS_FAMILY) #import namespace WebCore { LocalCurrentGraphicsContext::LocalCurrentGraphicsContext(GraphicsContext& graphicsContext) : m_savedGraphicsContext(graphicsContext) { m_savedGraphicsContext.save(); if (!m_savedGraphicsContext.hasPlatformContext()) { WTFLogAlways("LocalCurrentGraphicsContext is not setting the global context because the provided GraphicsContext does not have a platform context (likely display list recording)"); return; } CGContextRef cgContext = this->cgContext(); if (cgContext == UIGraphicsGetCurrentContext()) return; UIGraphicsPushContext(cgContext); m_didSetGraphicsContext = true; } LocalCurrentGraphicsContext::~LocalCurrentGraphicsContext() { if (m_didSetGraphicsContext) UIGraphicsPopContext(); m_savedGraphicsContext.restore(); } } #endif // PLATFORM(IOS_FAMILY)