# Copyright (C) 2022 Sony Interactive Entertainment Inc. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # 1. Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # 2. Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in the # documentation and/or other materials provided with the distribution. # # THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, # THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS # BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF # THE POSSIBILITY OF SUCH DAMAGE. #[=======================================================================[.rst: FindWPEBackendPlayStation -------------- Find WPE Backend for PlayStation headers and libraries. Imported Targets ^^^^^^^^^^^^^^^^ ``WPE::PlayStation`` The WPE Backend for PlayStation library, if found. Result Variables ^^^^^^^^^^^^^^^^ This will define the following variables in your project: ``WPEBackendPlayStation_FOUND`` true if (the requested version of) WPE Backend for PlayStation is available. ``WPEBackendPlayStation_VERSION`` the version of WPE Backend for PlayStation. ``WPEBackendPlayStation_LIBRARIES`` the libraries to link against to use WPE Backend for PlayStation. ``WPEBackendPlayStation_INCLUDE_DIRS`` where to find the WPE Backend for PlayStation headers. #]=======================================================================] find_path(WPEBackendPlayStation_INCLUDE_DIR NAMES wpe/playstation.h ) find_library(WPEBackendPlayStation_LIBRARY NAMES SceWPE ) if (WPEBackendPlayStation_INCLUDE_DIR AND NOT WPEBackendPlayStation_VERSION) if (EXISTS "${WPEBackendPlayStation_INCLUDE_DIR}/wpe/playstation-version.h") file(READ "${WPEBackendPlayStation_INCLUDE_DIR}/wpe/playstation-version.h" WPEBackendPlayStation_VERSION_CONTENT) string(REGEX MATCH "#define +WPE_PLAYSTATION_MAJOR_VERSION +\\(([0-9]+)\\)" _dummy "${WPEBackendPlayStation_VERSION_CONTENT}") set(WPEBackendPlayStation_VERSION_MAJOR "${CMAKE_MATCH_1}") string(REGEX MATCH "#define +WPE_PLAYSTATION_MINOR_VERSION +\\(([0-9]+)\\)" _dummy "${WPEBackendPlayStation_VERSION_CONTENT}") set(WPEBackendPlayStation_VERSION_MINOR "${CMAKE_MATCH_1}") string(REGEX MATCH "#define +WPE_PLAYSTATION_MICRO_VERSION +\\(([0-9]+)\\)" _dummy "${WPEBackendPlayStation_VERSION_CONTENT}") set(WPEBackendPlayStation_VERSION_PATCH "${CMAKE_MATCH_1}") set(WPEBackendPlayStation_VERSION "${WPEBackendPlayStation_VERSION_MAJOR}.${WPEBackendPlayStation_VERSION_MINOR}.${WPEBackendPlayStation_VERSION_PATCH}") endif () endif () include(FindPackageHandleStandardArgs) find_package_handle_standard_args(WPEBackendPlayStation FOUND_VAR WPEBackendPlayStation_FOUND REQUIRED_VARS WPEBackendPlayStation_LIBRARY WPEBackendPlayStation_INCLUDE_DIR VERSION_VAR WPEBackendPlayStation_VERSION ) if (WPEBackendPlayStation_LIBRARY AND NOT TARGET WPE::PlayStation) add_library(WPE::PlayStation UNKNOWN IMPORTED GLOBAL) set_target_properties(WPE::PlayStation PROPERTIES IMPORTED_LOCATION "${WPEBackendPlayStation_LIBRARY}" INTERFACE_INCLUDE_DIRECTORIES "${WPEBackendPlayStation_INCLUDE_DIR}" ) endif () mark_as_advanced(WPEBackendPlayStation_INCLUDE_DIR WPEBackendPlayStation_LIBRARY) if (WPEBackendPlayStation_FOUND) set(WPEBackendPlayStation_LIBRARIES ${WPEBackendPlayStation_LIBRARY}) set(WPEBackendPlayStation_INCLUDE_DIRS ${WPEBackendPlayStation_INCLUDE_DIR}) endif ()